Monday, March 31, 2008

So....

Hey guys. Lag of updates continues... ^^;
I didn't paint much in the last few weeks. But I did enter the new cgchallenge over at cgsociety.org. I don't know if I find enough time to finish but I started to do some concept sketches. The Challenge title is Uplift Univers - Alien Relations.
Click here for my challenge page.
I still have some ideas floating in my mind that I have to capture on canvas...

Oh and check out REE's new short film below! I watched it several times in a row ^^ So adorable! Loving it REE!



*cough* Heiko...*cough* update your blog *cough*... :P

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Sunday, February 17, 2008

Walking

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Wednesday, February 13, 2008

Spinning Kicks

Yet another animation with Animanatee for the DS
It's such a good tool! There is a new version available. Check it out.

This one was fun!
Reference used.

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Saturday, January 26, 2008

Slam Dunk!

Another animanatee doodle. I need to play bball again....
Ref used for the poses

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Monday, January 21, 2008

More Animanatee madness...

Two more animations from last night...
Animanatee rocks!

a penguin


crazy ape....


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Thursday, January 17, 2008

DS Animanatee is fun!

There are many awesome coders out there programming stuff for the Nintendo DS.
I mentioned the amazing painting tool "Colors" earlier.
I recently stumbled upon an animation software called "Animanatee". It's simple, superfast and very user friendly. It supports even multiple undo and one onionskin layer. Perfect for straight forward animation in the subway. ^^
There is another animation software called "FlickBook" but I didn't like the user interface. It was a bit too complicated but it has more functions though.
Anyways both have even an avi file exporter! How cool is that!? Here is a lil' walkcycle I animated with animanatee. If you own a DS....Animanatee is a must have! ^^v

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Monday, December 17, 2007

Niko Lentäjän Poika

The website of 'Niko Lentäjän Poika' (Way To The Stars - English Title) is online!
I'm currently animating my last sequence for this film.
The original Language is English. The website is finish cause it's a finish movie. I guess an english version will follow soon.

Niko Lentäjän Poika

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Tuesday, July 17, 2007

Ratatouille

I went to a Ratatouille screening in Munich yesterday!
The Movie comes to the theaters in Germany in October but indac in co-operation with Buena Vista made it possible to do this event with a Q&A session with Andrew Schmidt (Animator at PIXAR) after the screening. The short film 'Lifted" was screened before Ratatouille.

I have to say WOW! I think pixar pushed 3D animation to the next level.
I was blown away right from the beginning. The story was great, the character designs were awesome, the environments where beautiful, and the animations were out of the world! The trip to munich was totally worth it!

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Tuesday, June 19, 2007

Robot Chicken: Star Wars - Full Feature

This is just ace!!!
Robot Chicken: Star Wars 30min full feature

"This hilarious 30-minute homage to the "Star Wars" universe was produced with the help of George Lucas himself! The voice cast also includes Conan O'Brien, Seth MacFarlane and Hulk Hogan."

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Sunday, June 10, 2007

MK vs SF3

Just now I thought 'PROXICIDE' the creator of MK vs SF and MK vs SF2 may have finished is 3rd part of the series. I googled araound and voilá! He really did it!!
With new amazing fight choreography...this guy is insane I tell ya'!



For those who haven't seen the previous episodes click here.

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Friday, June 08, 2007

ITS ART Magazine 10 - Interview

I was interviewed by the IT'S ART MAGAZINE issue 10.
Get your free copy of the magazine here.
Or choose the Hi-Res version for 4$ including multi media content.

There are many great interviews featured in this issue. Check it out! ;)


Interviews :
Justin Lassen, Benita Winckler, Goro Fujita, Tim Borgmann, Mike Corriero, Piero Macgowan, Pascal Blanché

Animation:
Blur Studio, Victor Navone, Mike Blum

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Sunday, May 20, 2007

Totally awesome!

The new Transformers Trailer is out. The Visual Effects are stunning! Can't wait to see the Movie!
You can see the HD trailer here.


BLIZZARD announced StarCraft II. They have uploaded the StarCaft II opening sequence yesterday. I'm always amazed by BLIZZARD's cinematics.
I'm not much into realtime strategy games but It looks awesome anyways! Gameplay videos will be available soon.

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Tuesday, May 08, 2007

Bot Jump

The server at work is down and I can't go on animating right now.
Thought I spend some time painting again.

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Monday, April 30, 2007

FMX 2007

This year's FMX is going to be huge!
Take a peek in the schedule here

Tuesday, May 01
Wednesday, May 02
Thursday, May 03
Friday, May 4


See you guys there!

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Thursday, January 18, 2007

Awesome Short Film "Dynamo"

I found this short today, done by three french guys.
Fabrice Le Nézet, Matthieu Goutte, Benjamin Mousquet

Great idea, fantastic design, awesome animation and a great story...
what else do we need.
Really an incredible piece! Congrats you guys.

Click here to watch the film

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Friday, September 08, 2006

Cars

Yesterday I went to the Movies to watch Cars!
Yeah....I know I'm late but Cars started yesterday in the German movie theaters.

What a great movie. Pixar never stops to amaze me. I loved it!
It's amazing how much life they could put into "cars"....really incredible.
Really looking forward to see their next movie!

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Wednesday, June 14, 2006

Animation Demo Reel Jun 2006

I worked on my new Demo Reel today. There is not much new stuff cause I can't show the shots I worked on the last few months. So I did some minor updates.
Have a look at it by clicking on the image below or right click and "save target as" to download it. (Quicktime Player is required)


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Friday, March 10, 2006

The Beauty Of Life

This is something from 2003...
The Beauty Of Life was our first 2D Short Film project back at the German Film School. I worked with 6 other students on this short.

The Story is about an ordinary farmer who paints the most important moments of his life.

The Team:
Moritz Bunk, Patrick Kreuser, Felix Graf, Marc Mueller, Sylvia Kratzsch, Christian Miletzki and myself.

Click on the Image below to see the film, or just Right Click and "save target as..." to download it.
It's in quicktime mov format. I would suggest to watch the film before going on reading this post.


We put quiet some time in the story and preproduction. When the production started we soon realized that it was far more work than we expected. We worked on this film for approximately one year.
Some shots were so complex that we worked about 8 hours for each frame.

Here are the modelsheets for the main character "Lars".
Marc and I worked closely together while developing the characters for this film. The first two modelsheets of the tiny Lars are designed by me.
The later stage Lars modelsheets are designed by Marc.


And here are the modelsheets for the Dog for the crayon and colored pencil stage. ^^


After talking carefully about each scene with Moritz (the director), Marc did storyboard thumbs for the crayon and colored pencil animation. With this visual feedback, Christian and Sylvia could start working on their shots.



For each drawing stlye we used different approaches.
The Crayon animation was created digitally in Corel Painter.
The Colored pencil and pencil animation was drawn traditional on paper.
The Watercolor animation was animated traditional and then colored frame by frame in painter to maintain the artistic look.
The Hands and the Final four shots were animated traditional and colored in Animo.

As you have noticed there are 3D camera movements in a couple of scenes. For those scenes Patrick previsualized the scenes in 3DSMAX using a low polygon environment with mannequins as stand in models for the characters. Then we printed out the whole camera movement and started animating the environment and characters using the printed 3d scene as reference.
These shots with the camera movements were the most complex shots. I remember when I did the pencil shot, where Lars and Allie are sitting in front of the campfire, I used more than four 5B pencils for the shading. It was also very thrilling when I started shading the characters cause I knew there will be no turning back and I had to consider the lighting for each frame.
Moritz did the background lines and coloring for those shots and he did an awesome but painful job. Both the background lineart and the coloring where very complex and he needed approximately 90minutes for each frame (including lines and coloring). And when you imagine that some shots where longer than 200 frames....wooo..I don't want to think about it again...
Also a big respect to Felix who did all of the "hand" animations.


Here are some awesome character designs of "Lars" by Marc


character design of "Allie" by me


character design of "Aaron" and "Jan" the two sons of Allie and Lars Keagan by Marc



character design of "Nellie" the little daughter by me



While Moritz composed the awesome Music for "The Beauty Of Life", I took care about the Sound and the credits.


And after one year of hard work...we finally finished this piece!

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Wednesday, March 01, 2006

"Roger The Cat" (alternative Music version)

"Roger the Cat" is a short film I did in the 3rd Term back in Filmschool within 4 days. I didn't sleep much in those 4 days but it was really fun creating this short. With this film I won the 3rd prize at the Interfilm Going Underground Festival 2005 in Berlin. I recently recieved a new version of this short from the German Film School with new music that we have no trouble with copyright problems anymore. Until now we could submit the short to festivals only without sound, cause I used the Titlesong of Pink Panther. The new musik is different but pretty good as well.

Click on the image below to see the movie

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Friday, February 10, 2006

Amazing Short Film "Cubic Tragedy"

Found this today on Wolf's blog! This is a 3D animated short by Chung-Wan Sun and Ming-Yuan Chuan called "Cubic Tragedy". This is one of the best Ideas I've seen in a while. You should be familiar with common 3D Software to get all of the jokes and if you do, OMG it's so awesome! I had to laugh really hard.
This little short made my day!
Check it out here. Scroll down and you can download various Hi-Resolution versions.

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Sunday, February 05, 2006

Box Lifting Animation

No pic today... ^^
I have a little animation to show I did in my free time. Wanted to do a little animation test for my Reel.
I used the awesome LowMan Rig of Miguel Gonzalez Vine for the animation.
Click on the image below to see the animation. (Quicktime required)

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Friday, January 20, 2006

Interaction between Characters and Objects

When your characters interact with objects, you often need to figure out methods to make the animation process comfortable. During the last years I used several methods.


Scene: "character picks up a bottle from the table"

How I used to do it long time ago (don't do it like that!):
Example 01: "simple parenting and keying the visibility attribute"
The hand moves towards the bottle. When the hand grabs the bottle, you simply duplicate the bottle and parent it to the palmbone of the hand. On exactly the same frame, you set the visibility of the bottle on the table to 0 and set a key. You leave the visibility of the parented bottle at 1 and set another key.
Then go one frame back and do the opposite. Set the visibility of the bottle on the table to 1 and the parented bottle to 0. Now you have a invisible switch of two bottles.

Problems:
-When you adjust the timing of the animation you have to move the visibility keys as well. And when you change the pose of the character sometimes you have to readjust the bottle in the hand.

-When the character has to put the bottle back on the table you'll have to do that duplicating process all over again.

- Some renderers doesn't support the visibility attribute and your objects will be visible the whole time.

Example 02: "Parenting and scaling"
You can do the same thing as in example 01, keying the scale attribute of the object instead of the visibility. That way any renderer will render it correctly. Still not the best solution cause you have to duplicate the objects...

Example 03 "Parent Constrain Object":
A realatively new feature is the parent constrain. You can constrain the target object to the hand and blend the weighting between 0 an 1. If the weight attribute of the parent constrain is set to 0 the object will stay on the table. When you set it to 1, the object will be parented to the hand. This works pretty well and you have to key only one attribute to let the character interact with the object.
I used this option for most of my animations. A big plus is that you don't need to duplicate the objects anymore!

Example 04: "Parent Constraining Hand"
A fellow artist gave me the hint to constrain the hands to the object (not the object to the hand). That is a really good solution especially when your character has to interact with an object with both hands. For example when he is lifting a box. You simply parent constrain the right hand to the box and do the same for the left. Now you only have to animate the box itself. Fingers and hands are still movable.

I think the last two solutions are pretty comfortable when characters interact with objects.

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Tuesday, December 20, 2005

Mortal Kombat vs Street Fighter 2

A friend send me this link today!
Wooooooooow this is so awesome! Since I'm a huge Street Fighter fan, I don't have words for this awesome piece of work! I watched it several times already ^^;
A must see for both Mortal Kombat and StreetFighter fans!

PROXICIDE you are my Hero!


You can check out part one and two and an interview with PROXICIDE(creator) here.
Mortal Kombat VS Street Fighter
Now sit back and enjoy the movies ^^
The flash files are around 5MB, so if you have a slow internet connection it'll take some time to load.

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Saturday, December 17, 2005

The Orkbabies and the Golden Panda

The Animated Short "The Orkbabies" which I created with 5 other students at the German Film School made the first place at the 8th Sichuan TV Festival in the category "Best Animated Short Film (3D)" and was awarded with the "International Golden Panda".

"The Orkbabies" is a "Lord of the Rings" parody. The basic idea was to create a pilot for a 3d series. The production time was about 5 months. We were six people working on this short. When the short was finished and we watched it for the first time, we were a little disappointed cause we wanted to create a funny entertaining short but it wasn't funny anymore ^^;
Anyways I'm still proud that I could work with very talented people and that we managed to keep the deadline. And I think it's still a good short from the visual point of view. It's just the story that didn't work out as we expected.
So I was really surprised when I got the news about the award.
Many thanks to the jury!

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Thursday, December 08, 2005

BionicleWars

When I was browsing through my files I found this little project we did back at the German Film School. We had to create 3 Buildings from scratch using wood, metal, plastic and all differnt kinds of glues. I build the tall blueish skyscraper with my buddy Felix. We had a lot of fun working with real materials. It was a nice alternation to the digital 3D stuff we were doing.



Later on we used those models to create a little stop motion animation using a custom made motion control of our teacher. We brought the LEGO Bionicles to life. ^^
They have really fexible joints and were comfortable to animate.
It is only a tiny little project but we had a lot of fun creating it.
Thnx Moritz for creating this nice little clip!

click on the image below to view "BionicleWars" or right click and save target as for download.


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Sunday, December 04, 2005

Pixar's new "Cars" trailer

Just watched the new "Cars" trailer. I like it better than the first one but I'm still wondering how it'll turn out.

ToyStory, ToyStory2, Bug's Life, Monsters Inc, Finding Nemo and The Incredibles where all amazing. I saw them all many times. The Incredibles is one of my favorites.
But how will be Cars? I'm really curious about it. But we'll have to wait another half year T.T
It's great that you can watch those movietrailers at apple.com in 1080p. 1080p simply rox!

If you haven't seen the new cars trailer yet, check it aout here

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Sunday, November 13, 2005

Corpse Bride


I finally got to see Tim Burton's 'Corpse Bride'. It was so amazing. This is definetly one of my favourite animated movies. And all stop motion??? The animations are so smooth and lifelike, awesome character design, very adorable characters with a lot of personality, great music, fantastic songs, extremly well chosen voices, amazing lighting and camera work, awesome set design....wow...This will be in my DVD collection forsure.

The Piano scene with the Bride and Victor is one of my favorite scenes. There are many scenes that I'd like to see again. Wow...so stunning!

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Sunday, November 06, 2005

Don't Shoot Birds ^^!

I just did a little flipbook animation. Check it out by clicking on the image below.

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Friday, November 04, 2005

FLIPBOOK!

Found a funny little tool on Spline Doctors
You can do flipbook animation online.

Have fun!
FLIPBOOK!

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Hamburg Animation Award 2005

I recently got a message from a fellow student of the German Film School. He said that I should go to the Hamburg Animatinon Award (November 3rd), cause their short film 'Rough Approach' was nominated and made it to one of the best 10 short films out of 60 submissions. Since I live in Hamburg I decided to go to the movie theater 'Streit's' where the event was going to take place, knowing that I could enter only with an invitation, which I didn't have.

At the entrance I talked to the bouncer and said that I studied together with the makers of 'Rough Approach' and that I came to take photos for the German Film School. He hesitated a bit but then he said that I may not enter but I could wait, and hope that there will be some seats left. And after a while, when the show was about to start he let me in. There where a couple of free seats left. The show started immediately with an opening speech. After a lot of talking, the moderator said that there should be a list of the 10 nominated short films next to our seat where you could vote for your favourite film. I took it out and looked at the list...and guess what. My thesis short film 'Interview with Carl Hawkins' was nominated as well ^^. I actually didn't know that and was really surprised. I didn't get any information about that. So my lying at the entrance was not necessary ^^; And surprisingly the animated short 'BBQ Beast' (I animated some scenes for that short)was nominated too....
'Rough Approach' made it to the third place! Congrats to the Team, it was well deserved!

I also met some familiar faces. It was a nice get-together ;)
I had a great time today full of surprises ^^ The world is sooo small....

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Thursday, October 20, 2005

NTSC vs PAL

mmmm...I wanted to create a couple of Demoreels in NTSC (National Television System Commitee) also known as "Never Twice the Same Color" ^^ format...But I live in Germany. The German TV format is PAL (Phase Alternating Line). This has also it's nicknames but I don't remember... So how do I copy a PAL clip on a NTSC VHS tape?

Well I can't do it by myself...but I've found a copy shop in my hometown.
It's quiet expensive to convert from PAL to NTSC.
Each format has different resolutions and framerates. A special method is required for converting lossless. There is another format, SECAM (Sequential Couleur Avec Memoire). It's used in France and Eastern Europe. But I never had to deal with this format.

Well those formats could be pretty annoying. I think every animator who lives in a PAL (25frames/sec) using country knows the problem that you forget to change the format from NTSC to PAL in the preferences of the animation software...then you animate in default NTSC (30frames/sec). Later in the post production you realize that the animation is too slow...cause you imported the image sequence which was animated in 30frames/sec with 25frames/sec. An even bigger problem is when you synchronized the movements to a soundfile...now it's not so easy to edit the animation so it fits PAL 25frames/sec again.
Anyways HDTV is coming but they have different formats in different countries again...nooooooooo T.T!

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